RUST METRICSFlight deck · live data
Data live Servers11,806 Players70,052 Populated3,612 Fresh wipes 3 h182 Scan5 min
‹ All servers5.146.135.207:28015
Offline Full Queue Fresh wipe Wipe due No query

Florians Test Server

Offline 5.146.135.207:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,853top 40%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 4

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:45 UTC17d ago 1 – running 1
Thu 8 Oct, 15:15 UTC20d ago 1 held half 3.1 days 0
Thu 8 Oct, 03:51 UTC21d ago 1 – 0.5 days 1
Mon 5 Oct, 10:56 UTC24d ago 1 held half 2.7 days 0
Tue 29 Sep, 14:49 UTC29d ago 1 halved by day 4 5.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Florians Test Server?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. When it didn't hold, by day 4 it fell below half.

What wipe timing does Florians Test Server follow?

There is no next wipe to predict: Florians Test Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 17 hours ago.

Tags

Which tags does Florians Test Server carry, and what do they mean?

Tags published by Florians Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Florians Test Server appear in Rust Metrics lists and filters?

On Rust Metrics, Florians Test Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Florians Test Server sit in the rankings?

Player hours over seven days put Florians Test Server at #8,853, in the top 40% of all ranked servers.

How full does Florians Test Server get?

Reading for Florians Test Server: offline at this moment; last seen 2 days 14 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

Which location does Florians Test Server run from?

No region tag on Florians Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.146.135.207:28015.

What Rust version is Florians Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Florians Test Server. Matching protocol is required to join. Let Steam update your game.

How reliable is Florians Test Server, and is it online now?

Reading: offline. Florians Test Server last answered 2 days 14 hours ago. Uptime for the last 7 full days: 14 of 168 hours, or 8%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Florians Test Server?

Check: gather rate. The name Florians Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Florians Test Server on?

Procedural map on Florians Test Server, made by the game's generator.

Join

How do you connect to Florians Test Server?

Press F1 in Rust and enter client.connect 5.146.135.207:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.