Budka bypass
Offline 5.130.150.236:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
When does Budka bypass wipe?
Its rhythm cannot be told from the wipes of Budka bypass on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 23 hours ago.
Tag meanings
Which tags does Budka bypass carry, and what do they mean?
These are the tags Budka bypass publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Budka bypass?
These Rust Metrics lists carry Budka bypass: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Budka bypass hold among Rust servers?
Player hours over seven days put Budka bypass at #16,818, in the top 72% of all ranked servers.
How full does Budka bypass get?
Budka bypass is not responding; status offline, last seen 31 days 21 hours ago.
Server details
Which location does Budka bypass run from?
Reading: location. Budka bypass gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 5.130.150.236:28015.
What Rust version is Budka bypass on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Budka bypass. Matching protocol is required to join. Let Steam update your game.
How reliable is Budka bypass, and is it online now?
Check: connection. Budka bypass is offline at this moment. Last contact was 31 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Rules and settings
How is Budka bypass configured, and what rules are in force?
Reading the name gives no gather rate for Budka bypass. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Budka bypass on?
From seed 1234567, the game generates the procedural map on Budka bypass. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Budka bypass?
To join: start Rust, press F1 and type client.connect 5.130.150.236:28015. Or press Launch Rust here and Steam opens the game and connects you.