My Test Server
Offline 5.130.12.27:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 17:38 UTC36d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/250
- 115/200
- 14/250
- 19/250
- 11/100
- 18/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on My Test Server?
The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does My Test Server follow?
To tell the rhythm of My Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 36 days 9 hours ago.
Lists and filters
Which tags does My Test Server carry, and what do they mean?
Tags published by My Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Test Server sit in the rankings?
Ranking for My Test Server: #15,494 on seven-day player hours, top 67% of all ranked servers.
What player count does My Test Server carry?
My Test Server is not responding; status offline, last seen 36 days 1 hours ago.
Server details
What location is My Test Server hosted in?
Reading: location. My Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.130.12.27:28015.
What Rust version is My Test Server on?
Reading: My Test Server, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Test Server, and is it online?
Check: connection. My Test Server is offline at this moment. Last contact was 36 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Rules and settings
What rules does My Test Server enforce, and what are its settings?
Check: gather rate. The name My Test Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Connection
What do you do to join My Test Server?
To join: start Rust, press F1 and type client.connect 5.130.12.27:28015. Or press Launch Rust here and Steam opens the game and connects you.