pocoyo 67
Offline 5.129.178.181:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/350
- 206/225
- 24/250
- 21/250
- 126/225
- 42/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does pocoyo 67 follow?
The rhythm of pocoyo 67's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 16 hours ago the current world was made.
Tags
Which tags does pocoyo 67 carry, and what do they mean?
Tags published by pocoyo 67, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does pocoyo 67 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry pocoyo 67: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does pocoyo 67 sit in the rankings?
Ranking for pocoyo 67: #15,164 on seven-day player hours, top 64% of all ranked servers.
How full does pocoyo 67 get?
pocoyo 67 is not responding; status offline, last seen 31 days 3 hours ago.
Server details
Where does pocoyo 67 sit?
No region comes from pocoyo 67. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.129.178.181:28015.
What Rust version is pocoyo 67 on?
Reading: pocoyo 67, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is pocoyo 67 up, and how often does it stay up?
Reading: offline. pocoyo 67 last answered 31 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is pocoyo 67 configured, and what rules are in force?
No gather rate appears in the name: pocoyo 67. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on pocoyo 67?
Procedural map on pocoyo 67, made by the game's generator.
Join
How can you get onto pocoyo 67?
Press F1 in Rust and enter client.connect 5.129.178.181:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.