RUST METRICSFlight deck · live data
Data live Servers11,772 Players62,070 Populated3,548 Fresh wipes 3 h127 Scan5 min
‹ All servers5.122.117.103:28015
Offline Full Queue Fresh wipe Wipe due No query

PvE Zombies Server

Offline 5.122.117.103:28015 checked 8d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,348top 70%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does PvE Zombies Server follow?

Its rhythm cannot be told from the wipes of PvE Zombies Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 14 hours ago.

Tag meanings

Which tags does PvE Zombies Server carry, and what do they mean?

Tags published by PvE Zombies Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does PvE Zombies Server appear in Rust Metrics lists and filters?

On Rust Metrics, PvE Zombies Server sits in these lists: Rust community servers: live readings, Rust PvE servers and Rust servers: zombie readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does PvE Zombies Server hold among Rust servers?

Ranking for PvE Zombies Server: #15,348 on seven-day player hours, top 70% of all ranked servers.

How full does PvE Zombies Server get?

Reading for PvE Zombies Server: offline at this moment; last seen 8 days 14 hours ago.

Server

Where does PvE Zombies Server sit?

No region tag on PvE Zombies Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.122.117.103:28015.

What Rust version is PvE Zombies Server on?

Reading: PvE Zombies Server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is PvE Zombies Server, and is it online now?

Check: connection. PvE Zombies Server is offline at this moment. Last contact was 8 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 October 2026.

Map and rules

What settings and rules apply on PvE Zombies Server?

No gather rate appears in the name: PvE Zombies Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PvE Zombies Server?

Procedural map on PvE Zombies Server, made by the game's generator.

Join

How do you connect to PvE Zombies Server?

Press F1 in Rust and enter client.connect 5.122.117.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players Slots: 2.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.