RUST METRICSFlight deck · live data
Data live Servers11,699 Players40,133 Populated2,984 Fresh wipes 3 h93 Scan5 min
‹ All servers5.104.217.57:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Lan V TEST

Offline 5.104.217.57:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,440top 66%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:58 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Lan V TEST?

The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rust Lan V TEST follow?

To tell the rhythm of Rust Lan V TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 2 hours ago.

Tag meanings

How should you read the tags on Rust Lan V TEST?

These are the tags Rust Lan V TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Lan V TEST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Lan V TEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Lan V TEST sit in the rankings?

Player hours over seven days put Rust Lan V TEST at #14,440, in the top 66% of all ranked servers.

How full does Rust Lan V TEST get?

Reading for Rust Lan V TEST: offline at this moment; last seen 16 days 2 hours ago.

Operator and location

What location is Rust Lan V TEST hosted in?

No region tag on Rust Lan V TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.104.217.57:28015.

What Rust version is Rust Lan V TEST on?

Reading: Rust Lan V TEST, Rust network protocol 2634 and build 167584, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust Lan V TEST, and is it online?

Check: connection. Rust Lan V TEST is offline at this moment. Last contact was 16 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 12 October 2026.

Map and rules

What rules does Rust Lan V TEST enforce, and what are its settings?

Reading the name gives no gather rate for Rust Lan V TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Rust Lan V TEST on?

Check: map. Procedural, generated by the game, on Rust Lan V TEST.

Connection

How can you get onto Rust Lan V TEST?

Press F1 in Rust and enter client.connect 5.104.217.57:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp12
Max players The server holds 12 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.