RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers5.100.120.198:28015
Online Full Queue Fresh wipe Wipe due No query

[DV] Классика|Дальний восток

Online 5.100.120.198:28015 checked 10m ago

weekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 225 SERVER FPS

Server fps

48 h low 175 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 72,041 ×1000

Entities

48 h range 70,465–74,362 · memory 2,344 MB
1239 ET SINCE RESTART 06:25

Uptime

6 h 25 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,541top 16%
Last wipe13d agoweekly schedule
Next wipe6hThu 29 Oct, 19:11 UTC
Memory2,344MB48 h peak 5 players
REC 1

Players

AveragePeak
0246813:0021:0004:0012:0020:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0021:0004:0012:0020:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 19:11 UTC, in 6h. Every 7 days · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held25%else halves by day 5

Coming wipes

  1. WPT 1Thu 29 Oct, 19:11 UTC6h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Thu 12 Nov, 19:11 UTC14d 6h
  4. WPT 4Thu 19 Nov, 19:11 UTC21d 6h
  5. WPT 5Thu 26 Nov, 19:11 UTC28d 6h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 6hFW
  7. WPT 7Thu 10 Dec, 19:10 UTC42d 6h

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 10 – running 0
Thu 8 Oct, 19:13 UTC20d ago 13 halved by day 3 7 days 1
Thu 1 Oct, 19:13 UTC FW27d ago 15 halved by day 5 7 days 1
Thu 24 Sep, 19:11 UTC34d ago 11 held half 7 days 0
Thu 17 Sep, 19:13 UTC41d ago 10 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [DV] Классика|Дальний восток?

An average of 13 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 13 hours in. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. It fell below half by day 5 when it didn't.

How often does [DV] Классика|Дальний восток wipe, and when?

About every 7 days is how often [DV] Классика|Дальний восток has wiped lately. On Thursday 29 October at 19:11 UTC its next wipe is due. 13 days 17 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tags

Which tags does [DV] Классика|Дальний восток carry, and what do they mean?

Tags published by [DV] Классика|Дальний восток, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [DV] Классика|Дальний восток appear in Rust Metrics lists and filters?

On Rust Metrics, [DV] Классика|Дальний восток sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Occupancy

What position does [DV] Классика|Дальний восток hold among Rust servers?

Player hours over seven days put [DV] Классика|Дальний восток at #3,541, in the top 16% of all ranked servers.

What is the population on [DV] Классика|Дальний восток?

0 of 100 slots are filled on [DV] Классика|Дальний восток right now. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 5 players, at 13:00 UTC over the last 48 hours.

Server

What location is [DV] Классика|Дальний восток hosted in?

Check: location. No region tag comes from [DV] Классика|Дальний восток, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.100.120.198:28015.

What Rust version is [DV] Классика|Дальний восток on?

Reading: [DV] Классика|Дальний восток, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is performance on [DV] Классика|Дальний восток within range?

Reading: 203 server fps on average across the last 48 hours. It never dropped below 175. Reading: 74,362 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,865 MB. What players call lag comes from low fps and an entity count on the rise.

Is [DV] Классика|Дальний восток up, and how often does it stay up?

[DV] Классика|Дальний восток reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [DV] Классика|Дальний восток?

Check: gather rate. The name [DV] Классика|Дальний восток does not state one. The cap on groups is 16 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on [DV] Классика|Дальний восток?

Size 3,500 and seed 121436148: the game generates the procedural map on [DV] Классика|Дальний восток from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto [DV] Классика|Дальний восток?

To join: start Rust, press F1 and type client.connect 5.100.120.198:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://taplink.cc/dvclassica.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.