Vanilla Server
Offline 49.47.155.46:28045 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 616/700
- 41/250
- 76/250
- 316/400
- 140/200
- 138/225
Quick answers
from the figures on this pageReset cycle
When does Vanilla Server wipe?
The rhythm of Vanilla Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 9 hours ago.
Lists and filters
Which tags does Vanilla Server carry, and what do they mean?
Tags published by Vanilla Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Vanilla Server?
These Rust Metrics lists carry Vanilla Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Vanilla Server sit in the rankings?
Ranking for Vanilla Server: #13,330 on seven-day player hours, top – of all ranked servers.
What is the population on Vanilla Server?
Vanilla Server is not responding; status offline, last seen 37 days 16 hours ago.
Server details
Where does Vanilla Server sit?
Reading: location. Vanilla Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 49.47.155.46:28045.
What Rust version is Vanilla Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Vanilla Server. To get in, your game needs the same protocol; Steam applies the update.
Is Vanilla Server up, and how often does it stay up?
Vanilla Server reports offline. The last reading came 37 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Settings and map
How is Vanilla Server configured, and what rules are in force?
Check: gather rate. The name Vanilla Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Vanilla Server on?
Procedural map on Vanilla Server, made by the game's generator.
Connection
How do you connect to Vanilla Server?
Press F1 in Rust and enter client.connect 49.47.155.46:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.