Vanilla Server
Offline 49.47.154.182:28045 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 412/525
- 25/250
- 44/250
- 192/275
- 72/200
- 81/150
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Vanilla Server follow?
The rhythm of Vanilla Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 53 days 11 hours ago the current world was made.
Tag meanings
How should you read the tags on Vanilla Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Vanilla Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Vanilla Server?
Rust Metrics lists featuring Vanilla Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How full does Vanilla Server get?
Reading for Vanilla Server: offline at this moment; last seen 44 days 13 hours ago.
Server
Where does Vanilla Server sit?
No region tag on Vanilla Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 49.47.154.182:28045.
What Rust version is Vanilla Server on?
Rust network protocol 2633 and build 163794 on Windows is the build Vanilla Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Vanilla Server up, and how often does it stay up?
Vanilla Server reports offline. The last reading came 44 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is Vanilla Server configured, and what rules are in force?
Reading the name gives no gather rate for Vanilla Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Vanilla Server?
The game generates a procedural map for Vanilla Server.
Join
How can you get onto Vanilla Server?
Press F1 in Rust and enter client.connect 49.47.154.182:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.