Vanilla Server
Offline 49.42.136.76:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 827/850
- 57/250
- 133/250
- 517/575
- 322/350
- 233/325
Quick answers
from the figures on this pageWipe schedule
How often does Vanilla Server wipe, and when?
The rhythm of Vanilla Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 36 days 22 hours ago.
Tags
Which tags does Vanilla Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Vanilla Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Vanilla Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Vanilla Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Vanilla Server hold among Rust servers?
Ranking for Vanilla Server: #15,465 on seven-day player hours, top – of all ranked servers.
How full does Vanilla Server get?
Status for Vanilla Server: offline. Last seen 36 days 22 hours ago.
Server
Where does Vanilla Server sit?
No region comes from Vanilla Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 49.42.136.76:28015.
What Rust version is Vanilla Server on?
Rust network protocol 2633 and build 164530 on Windows is the build Vanilla Server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Vanilla Server, and is it online now?
Check: connection. Vanilla Server is offline at this moment. Last contact was 36 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
What settings and rules apply on Vanilla Server?
Reading the name gives no gather rate for Vanilla Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Vanilla Server?
Procedural map on Vanilla Server, made by the game's generator.
Join
What do you do to join Vanilla Server?
To join: start Rust, press F1 and type client.connect 49.42.136.76:28015. Or press Launch Rust here and Steam opens the game and connects you.