open game kook:96102527
Offline 49.235.157.187:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 135/250
- 116/200
- 12/250
- 23/250
- 10/100
- 19/200
Quick answers
from the figures on this pageWipe schedule
When does open game kook:96102527 wipe?
The rhythm of open game kook:96102527's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 5 hours ago.
Lists and filters
How should you read the tags on open game kook:96102527?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from open game kook:96102527. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does open game kook:96102527 appear in Rust Metrics lists and filters?
On Rust Metrics, open game kook:96102527 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does open game kook:96102527 sit in the rankings?
Ranking for open game kook:96102527: #15,123 on seven-day player hours, top 70% of all ranked servers.
What player count does open game kook:96102527 carry?
Status for open game kook:96102527: offline. Last seen 12 days 5 hours ago.
Server details
What location is open game kook:96102527 hosted in?
No region tag on open game kook:96102527. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 49.235.157.187:28015.
What Rust version is open game kook:96102527 on?
Reading: open game kook:96102527, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is open game kook:96102527, and is it online now?
Reading: offline. open game kook:96102527 last answered 12 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
What rules does open game kook:96102527 enforce, and what are its settings?
No gather rate appears in the name: open game kook:96102527. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on open game kook:96102527?
Size 3,500 and seed 123456: the game generates the procedural map on open game kook:96102527 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto open game kook:96102527?
Press F1 in Rust and enter client.connect 49.235.157.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.