[DEV] Chernobyl - Vanilla (local)
Offline 49.207.57.234:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 379/500
- 223/300
- 38/250
- 31/250
- 67/100
- 85/200
Quick answers
from the figures on this pageWipe timing
How often does [DEV] Chernobyl - Vanilla (local) wipe, and when?
Its rhythm cannot be told from the wipes of [DEV] Chernobyl - Vanilla (local) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 2 hours ago.
Tags
Which tags does [DEV] Chernobyl - Vanilla (local) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from [DEV] Chernobyl - Vanilla (local). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [DEV] Chernobyl - Vanilla (local)?
These Rust Metrics lists carry [DEV] Chernobyl - Vanilla (local): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does [DEV] Chernobyl - Vanilla (local) hold among Rust servers?
Ranking for [DEV] Chernobyl - Vanilla (local): #14,100 on seven-day player hours, top 65% of all ranked servers.
How full does [DEV] Chernobyl - Vanilla (local) get?
Reading for [DEV] Chernobyl - Vanilla (local): offline at this moment; last seen 12 days 1 hours ago.
Operator and location
Which location does [DEV] Chernobyl - Vanilla (local) run from?
No region comes from [DEV] Chernobyl - Vanilla (local). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 49.207.57.234:28015.
What Rust version is [DEV] Chernobyl - Vanilla (local) on?
Rust network protocol 2634 and build 167781 on Linux is the build [DEV] Chernobyl - Vanilla (local) runs. Matching protocol is required to join. Let Steam update your game.
Is [DEV] Chernobyl - Vanilla (local) up, and how often does it stay up?
[DEV] Chernobyl - Vanilla (local) reports offline. The last reading came 12 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on [DEV] Chernobyl - Vanilla (local)?
Reading the name gives no gather rate for [DEV] Chernobyl - Vanilla (local). 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on [DEV] Chernobyl - Vanilla (local)?
Procedural map on [DEV] Chernobyl - Vanilla (local), made by the game's generator.
Join
What do you do to join [DEV] Chernobyl - Vanilla (local)?
Press F1 in Rust and enter client.connect 49.207.57.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.