Test
Offline 49.158.132.64:28015 checked 4h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 344/400
- 459/500
- 982/1000
- 48/100
- 983/1000
- 50/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does Test follow?
To tell the rhythm of Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 13 hours ago.
Lists and filters
How should you read the tags on Test?
Tags published by Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Test hold among Rust servers?
Player hours over seven days put Test at #8,168, in the top 37% of all ranked servers.
What player count does Test carry?
Reading for Test: offline at this moment; last seen 4 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does Test run from?
Reading: location. Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 49.158.132.64:28015.
What Rust version is Test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Test, and is it online?
Check: connection. Test is offline at this moment. Last contact was 4 hours ago. Uptime for the last 2 full days: 4 of 48 hours, or 8%. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
How is Test configured, and what rules are in force?
No gather rate appears in the name: Test. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test on?
Check: map. Procedural, generated by the game, on Test.
Connection
How do you connect to Test?
Press F1 in Rust and enter client.connect 49.158.132.64:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.