HH_TGMR_SKserver_20260721
Offline 49.109.163.186:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 539/625
- 423/450
- 119/250
- 56/100
- 125/250
- 243/225
Quick answers
from the figures on this pageReset cycle
When does HH_TGMR_SKserver_20260721 wipe?
Its rhythm cannot be told from the wipes of HH_TGMR_SKserver_20260721 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 2 hours ago.
Tag meanings
Which tags does HH_TGMR_SKserver_20260721 carry, and what do they mean?
Tags published by HH_TGMR_SKserver_20260721, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show HH_TGMR_SKserver_20260721?
On Rust Metrics, HH_TGMR_SKserver_20260721 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does HH_TGMR_SKserver_20260721 hold among Rust servers?
Player hours over seven days put HH_TGMR_SKserver_20260721 at #15,317, in the top 70% of all ranked servers.
What player count does HH_TGMR_SKserver_20260721 carry?
HH_TGMR_SKserver_20260721 is not responding; status offline, last seen 10 days ago.
Operator and location
What location is HH_TGMR_SKserver_20260721 hosted in?
No region tag on HH_TGMR_SKserver_20260721. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 49.109.163.186:28015.
What Rust version is HH_TGMR_SKserver_20260721 on?
Reading: HH_TGMR_SKserver_20260721, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is HH_TGMR_SKserver_20260721, and is it online now?
Reading: offline. HH_TGMR_SKserver_20260721 last answered 10 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.
Map and rules
What settings and rules apply on HH_TGMR_SKserver_20260721?
Check: gather rate. The name HH_TGMR_SKserver_20260721 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is HH_TGMR_SKserver_20260721 on?
The game generates a procedural map for HH_TGMR_SKserver_20260721.
How to join
How can you get onto HH_TGMR_SKserver_20260721?
To join: start Rust, press F1 and type client.connect 49.109.163.186:28015. Or press Launch Rust here and Steam opens the game and connects you.