RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers49.109.160.13:28015
Offline Full Queue Fresh wipe Wipe due No query

HH_TGMR_SKserver_20260721

Offline 49.109.160.13:28015 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,090top 59%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does HH_TGMR_SKserver_20260721 wipe?

To tell the rhythm of HH_TGMR_SKserver_20260721, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 19 hours ago.

Lists and filters

Which tags does HH_TGMR_SKserver_20260721 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from HH_TGMR_SKserver_20260721. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show HH_TGMR_SKserver_20260721?

These Rust Metrics lists carry HH_TGMR_SKserver_20260721: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does HH_TGMR_SKserver_20260721 sit in the rankings?

Player hours over seven days put HH_TGMR_SKserver_20260721 at #13,090, in the top 59% of all ranked servers.

How full does HH_TGMR_SKserver_20260721 get?

Reading for HH_TGMR_SKserver_20260721: offline at this moment; last seen 8 days 15 hours ago.

Server details

Which location does HH_TGMR_SKserver_20260721 run from?

No region comes from HH_TGMR_SKserver_20260721. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 49.109.160.13:28015.

What Rust version is HH_TGMR_SKserver_20260721 on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by HH_TGMR_SKserver_20260721. Matching protocol is required to join. Let Steam update your game.

Is HH_TGMR_SKserver_20260721 up, and how often does it stay up?

Check: connection. HH_TGMR_SKserver_20260721 is offline at this moment. Last contact was 8 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.

Settings and map

What settings and rules apply on HH_TGMR_SKserver_20260721?

No gather rate appears in the name: HH_TGMR_SKserver_20260721. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on HH_TGMR_SKserver_20260721?

Check: map. Procedural, generated by the game, on HH_TGMR_SKserver_20260721.

How to join

How do you connect to HH_TGMR_SKserver_20260721?

Check: join. Open Rust, press F1, then enter client.connect 49.109.160.13:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.