HH_TGMR_SKserver_20260721
Offline 49.109.127.103:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 440/500
- 447/475
- 976/1000
- 63/100
- 992/1000
- 26/250
Quick answers
from the figures on this pageWipe schedule
How often does HH_TGMR_SKserver_20260721 wipe, and when?
Its rhythm cannot be told from the wipes of HH_TGMR_SKserver_20260721 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 51 days 14 hours ago.
Tags
Which tags does HH_TGMR_SKserver_20260721 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from HH_TGMR_SKserver_20260721. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does HH_TGMR_SKserver_20260721 appear in Rust Metrics lists and filters?
On Rust Metrics, HH_TGMR_SKserver_20260721 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does HH_TGMR_SKserver_20260721 sit in the rankings?
Player hours over seven days put HH_TGMR_SKserver_20260721 at #14,436, in the top 60% of all ranked servers.
What is the population on HH_TGMR_SKserver_20260721?
Reading for HH_TGMR_SKserver_20260721: offline at this moment; last seen 29 days 4 hours ago.
Server
Where does HH_TGMR_SKserver_20260721 sit?
Reading: location. HH_TGMR_SKserver_20260721 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 49.109.127.103:28015.
What Rust version is HH_TGMR_SKserver_20260721 on?
Rust network protocol 2633 and build 165217 on Windows is the build HH_TGMR_SKserver_20260721 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is HH_TGMR_SKserver_20260721, and is it online now?
Check: connection. HH_TGMR_SKserver_20260721 is offline at this moment. Last contact was 29 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
What rules does HH_TGMR_SKserver_20260721 enforce, and what are its settings?
Reading the name gives no gather rate for HH_TGMR_SKserver_20260721. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is HH_TGMR_SKserver_20260721 on?
The game generates a procedural map for HH_TGMR_SKserver_20260721.
Join
How do you connect to HH_TGMR_SKserver_20260721?
Press F1 in Rust and enter client.connect 49.109.127.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.