RUST METRICSFlight deck · live data
Data live Servers11,776 Players67,745 Populated3,535 Fresh wipes 3 h197 Scan5 min
‹ All servers49.109.126.138:28015
Offline Full Queue Fresh wipe Wipe due No query

HH_TGMR_SKserver_20260721

Offline 49.109.126.138:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,974top 67%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does HH_TGMR_SKserver_20260721 wipe, and when?

To tell the rhythm of HH_TGMR_SKserver_20260721, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 10 hours ago the current world was made.

Lists and filters

How should you read the tags on HH_TGMR_SKserver_20260721?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from HH_TGMR_SKserver_20260721. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show HH_TGMR_SKserver_20260721?

These Rust Metrics lists carry HH_TGMR_SKserver_20260721: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does HH_TGMR_SKserver_20260721 hold among Rust servers?

Ranking for HH_TGMR_SKserver_20260721: #14,974 on seven-day player hours, top 67% of all ranked servers.

What player count does HH_TGMR_SKserver_20260721 carry?

Reading for HH_TGMR_SKserver_20260721: offline at this moment; last seen 36 days 1 hours ago.

Server

Which location does HH_TGMR_SKserver_20260721 run from?

No region comes from HH_TGMR_SKserver_20260721. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 49.109.126.138:28015.

What Rust version is HH_TGMR_SKserver_20260721 on?

Rust network protocol 2633 and build 165217 on Windows is the build HH_TGMR_SKserver_20260721 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is HH_TGMR_SKserver_20260721 up, and how often does it stay up?

HH_TGMR_SKserver_20260721 reports offline. The last reading came 36 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 22 September 2026.

Settings and map

What rules does HH_TGMR_SKserver_20260721 enforce, and what are its settings?

No gather rate appears in the name: HH_TGMR_SKserver_20260721. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is HH_TGMR_SKserver_20260721 on?

Check: map. Procedural, generated by the game, on HH_TGMR_SKserver_20260721.

How to join

How can you get onto HH_TGMR_SKserver_20260721?

To join: start Rust, press F1 and type client.connect 49.109.126.138:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.