HH_TGMR_SKserver_20260721
Offline 49.109.125.74:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 509/575
- 445/475
- 380/250
- 57/100
- 481/250
- 25/250
Quick answers
from the figures on this pageReset cycle
How often does HH_TGMR_SKserver_20260721 wipe, and when?
Its rhythm cannot be told from the wipes of HH_TGMR_SKserver_20260721 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 51 days 13 hours ago.
Lists and filters
Which tags does HH_TGMR_SKserver_20260721 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from HH_TGMR_SKserver_20260721. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does HH_TGMR_SKserver_20260721 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring HH_TGMR_SKserver_20260721: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does HH_TGMR_SKserver_20260721 sit in the rankings?
Ranking for HH_TGMR_SKserver_20260721: #15,391 on seven-day player hours, top – of all ranked servers.
What player count does HH_TGMR_SKserver_20260721 carry?
HH_TGMR_SKserver_20260721 is not responding; status offline, last seen 40 days 22 hours ago.
Server
Which location does HH_TGMR_SKserver_20260721 run from?
Reading: location. HH_TGMR_SKserver_20260721 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 49.109.125.74:28015.
What Rust version is HH_TGMR_SKserver_20260721 on?
Rust network protocol 2633 and build 164530 on Windows is the build HH_TGMR_SKserver_20260721 runs. Matching protocol is required to join. Let Steam update your game.
Is HH_TGMR_SKserver_20260721 up, and how often does it stay up?
Reading: offline. HH_TGMR_SKserver_20260721 last answered 40 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on HH_TGMR_SKserver_20260721?
Check: gather rate. The name HH_TGMR_SKserver_20260721 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on HH_TGMR_SKserver_20260721?
Procedural map on HH_TGMR_SKserver_20260721, made by the game's generator.
Connection
How can you get onto HH_TGMR_SKserver_20260721?
Check: join. Open Rust, press F1, then enter client.connect 49.109.125.74:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.