RUST METRICSFlight deck · live data
Data live Servers11,842 Players74,292 Populated3,699 Fresh wipes 3 h224 Scan5 min
‹ All servers49.109.125.116:28015
Offline Full Queue Fresh wipe Wipe due No query

HH_TGMR_SKserver_20260721

Offline 49.109.125.116:28015 checked 29d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,775top 66%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does HH_TGMR_SKserver_20260721 wipe?

To tell the rhythm of HH_TGMR_SKserver_20260721, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 51 days 12 hours ago.

Tag meanings

How should you read the tags on HH_TGMR_SKserver_20260721?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from HH_TGMR_SKserver_20260721. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show HH_TGMR_SKserver_20260721?

These Rust Metrics lists carry HH_TGMR_SKserver_20260721: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does HH_TGMR_SKserver_20260721 sit in the rankings?

Ranking for HH_TGMR_SKserver_20260721: #15,775 on seven-day player hours, top 66% of all ranked servers.

How full does HH_TGMR_SKserver_20260721 get?

Status for HH_TGMR_SKserver_20260721: offline. Last seen 29 days 9 hours ago.

Operator and location

What location is HH_TGMR_SKserver_20260721 hosted in?

No region tag on HH_TGMR_SKserver_20260721. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 49.109.125.116:28015.

What Rust version is HH_TGMR_SKserver_20260721 on?

Reading: HH_TGMR_SKserver_20260721, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on HH_TGMR_SKserver_20260721, and is it online?

Check: connection. HH_TGMR_SKserver_20260721 is offline at this moment. Last contact was 29 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.

Map and rules

How is HH_TGMR_SKserver_20260721 configured, and what rules are in force?

Reading the name gives no gather rate for HH_TGMR_SKserver_20260721. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on HH_TGMR_SKserver_20260721?

Procedural map on HH_TGMR_SKserver_20260721, made by the game's generator.

Connection

How do you connect to HH_TGMR_SKserver_20260721?

Check: join. Open Rust, press F1, then enter client.connect 49.109.125.116:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.