HH_TGMR_SKserver_20260721
Offline 49.109.124.153:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 330/375
- 220/250
- 37/250
- 31/250
- 55/100
- 78/200
Quick answers
from the figures on this pageWipe schedule
How often does HH_TGMR_SKserver_20260721 wipe, and when?
To tell the rhythm of HH_TGMR_SKserver_20260721, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 21 hours ago.
Tags
How should you read the tags on HH_TGMR_SKserver_20260721?
These are the tags HH_TGMR_SKserver_20260721 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HH_TGMR_SKserver_20260721?
These Rust Metrics lists carry HH_TGMR_SKserver_20260721: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does HH_TGMR_SKserver_20260721 hold among Rust servers?
Ranking for HH_TGMR_SKserver_20260721: #12,944 on seven-day player hours, top – of all ranked servers.
What is the population on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 is not responding; status offline, last seen 44 days 15 hours ago.
Server details
Where does HH_TGMR_SKserver_20260721 sit?
Reading: location. HH_TGMR_SKserver_20260721 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 49.109.124.153:28015.
What Rust version is HH_TGMR_SKserver_20260721 on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by HH_TGMR_SKserver_20260721. Check: protocol. To join, your game must match; Steam handles the update.
Is HH_TGMR_SKserver_20260721 up, and how often does it stay up?
Reading: offline. HH_TGMR_SKserver_20260721 last answered 44 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does HH_TGMR_SKserver_20260721 enforce, and what are its settings?
No gather rate appears in the name: HH_TGMR_SKserver_20260721. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HH_TGMR_SKserver_20260721?
Procedural map on HH_TGMR_SKserver_20260721, made by the game's generator.
Join
How can you get onto HH_TGMR_SKserver_20260721?
Press F1 in Rust and enter client.connect 49.109.124.153:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.