My Local Server
Offline 47.195.238.3:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/250
- 120/200
- 18/250
- 14/250
- 20/100
- 25/200
Quick answers
from the figures on this pageWipe schedule
How often does My Local Server wipe, and when?
To tell the rhythm of My Local Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 23 hours ago.
Tag meanings
How should you read the tags on My Local Server?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Local Server?
On Rust Metrics, My Local Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Local Server sit in the rankings?
Player hours over seven days put My Local Server at #13,640, in the top 62% of all ranked servers.
How full does My Local Server get?
Reading for My Local Server: offline at this moment; last seen 18 days 9 hours ago.
Server details
What location is My Local Server hosted in?
No region comes from My Local Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 47.195.238.3:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is My Local Server up, and how often does it stay up?
Check: connection. My Local Server is offline at this moment. Last contact was 18 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Local Server enforce, and what are its settings?
Reading the name gives no gather rate for My Local Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Local Server on?
The game generates a procedural map for My Local Server.
Join
What do you do to join My Local Server?
Press F1 in Rust and enter client.connect 47.195.238.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.