DerpLife
Offline 47.195.138.70:28015 checked 3h ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 181 · below 20 is lag, below 10 is badEntities
48 h range 89,173–91,790 · memory 2,799 MBUptime
4 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 286/300
- 236/250
- 21/250
- 24/250
- 31/100
- 112/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does DerpLife follow?
Its rhythm cannot be told from the wipes of DerpLife on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 16 hours ago.
Tags
Which tags does DerpLife carry, and what do they mean?
Tags published by DerpLife, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show DerpLife?
On Rust Metrics, DerpLife sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does DerpLife hold among Rust servers?
Ranking for DerpLife: #15,338 on seven-day player hours, top 69% of all ranked servers.
What is the population on DerpLife?
Status for DerpLife: offline. Last seen 3 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does DerpLife run from?
No region tag on DerpLife. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 47.195.138.70:28015.
What Rust version is DerpLife on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by DerpLife. Matching protocol is required to join. Let Steam update your game.
How does DerpLife perform?
Over the last 48 hours the average was 201 server fps; the floor was 181. Peak entity count: 91,790. Buildings, deployables and all else included. Check: memory. Peak use was 3,367 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on DerpLife, and is it online?
Check: connection. DerpLife is offline at this moment. Last contact was 3 hours ago. By its reported uptime, the last restart was roughly 4 days 21 hours ago. Reading: 99% uptime over the last 6 full days. It was up 143 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.
Settings and map
How is DerpLife configured, and what rules are in force?
Check: gather rate. The name DerpLife does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is DerpLife on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on DerpLife. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join DerpLife?
To join: start Rust, press F1 and type client.connect 47.195.138.70:28015. Or press Launch Rust here and Steam opens the game and connects you.