Gamerlytics Rust Test
Offline 47.185.122.4:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 234/250
- 14/250
- 17/250
- 142/200
- 46/200
- 40/100
Quick answers
from the figures on this pageWipe timing
How often does Gamerlytics Rust Test wipe, and when?
Its rhythm cannot be told from the wipes of Gamerlytics Rust Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 13 hours ago the current world was made.
Lists and filters
Which tags does Gamerlytics Rust Test carry, and what do they mean?
Tags published by Gamerlytics Rust Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Gamerlytics Rust Test?
Rust Metrics lists featuring Gamerlytics Rust Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Gamerlytics Rust Test hold among Rust servers?
Ranking for Gamerlytics Rust Test: #15,275 on seven-day player hours, top 70% of all ranked servers.
What player count does Gamerlytics Rust Test carry?
Gamerlytics Rust Test is not responding; status offline, last seen 9 days 12 hours ago.
Server details
What location is Gamerlytics Rust Test hosted in?
No region comes from Gamerlytics Rust Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 47.185.122.4:28015.
What Rust version is Gamerlytics Rust Test on?
Reading: Gamerlytics Rust Test, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Gamerlytics Rust Test, and is it online?
Check: connection. Gamerlytics Rust Test is offline at this moment. Last contact was 9 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Gamerlytics Rust Test enforce, and what are its settings?
No gather rate appears in the name: Gamerlytics Rust Test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Gamerlytics Rust Test on?
Check: map. Procedural, generated by the game, on Gamerlytics Rust Test.
How to join
What do you do to join Gamerlytics Rust Test?
Press F1 in Rust and enter client.connect 47.185.122.4:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.