RUST METRICSFlight deck · live data
Data live Servers11,695 Players39,471 Populated2,990 Fresh wipes 3 h89 Scan5 min
‹ All servers47.161.111.75:28015
Online Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Online 47.161.111.75:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 111 SERVER FPS

Server fps

48 h low 105 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,530 ×1000

Entities

48 h range 89,341–91,925 · memory 2,309 MB
1239 ET SINCE RESTART 2D 01H

Uptime

2 days 1 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,030top 59%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory2,309MBat the last reading
REC 1

Players

AveragePeak
0123403:0010:0001:0009:0016:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0010:0001:0009:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Name of Server as Shown on the Client Server List wipe, and when?

Its rhythm cannot be told from the wipes of Name of Server as Shown on the Client Server List on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 3 hours ago.

Tags

How should you read the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?

On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Ranking for Name of Server as Shown on the Client Server List: #13,030 on seven-day player hours, top 59% of all ranked servers.

What is the population on Name of Server as Shown on the Client Server List?

Current headcount on Name of Server as Shown on the Client Server List: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does Name of Server as Shown on the Client Server List run from?

No region tag on Name of Server as Shown on the Client Server List. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 47.161.111.75:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Name of Server as Shown on the Client Server List. Matching protocol is required to join. Let Steam update your game.

How does Name of Server as Shown on the Client Server List perform?

Reading: 118 server fps on average across the last 48 hours. It never dropped below 105. Peak entity count: 91,925. Buildings, deployables and all else included. Reading: 2,588 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Name of Server as Shown on the Client Server List, and is it online?

Name of Server as Shown on the Client Server List reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 1 hours ago. Uptime for the last 2 full days: 39 of 48 hours, or 81%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Map and rules

How is Name of Server as Shown on the Client Server List configured, and what rules are in force?

Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Name of Server as Shown on the Client Server List on?

Size 4,000 and seed 1234: the game generates the procedural map on Name of Server as Shown on the Client Server List from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Name of Server as Shown on the Client Server List?

To join: start Rust, press F1 and type client.connect 47.161.111.75:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.