Yarr!! Rust
Offline 47.155.209.205:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 199/250
- 176/200
- 14/250
- 16/250
- 18/100
- 100/200
Quick answers
from the figures on this pageReset cycle
When does Yarr!! Rust wipe?
The rhythm of Yarr!! Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 49 days 2 hours ago the current world was made.
Tag meanings
How should you read the tags on Yarr!! Rust?
These are the tags Yarr!! Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Yarr!! Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Yarr!! Rust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Yarr!! Rust sit in the rankings?
Ranking for Yarr!! Rust: #15,491 on seven-day player hours, top – of all ranked servers.
How full does Yarr!! Rust get?
Status for Yarr!! Rust: offline. Last seen 41 days 16 hours ago.
Server details
What location is Yarr!! Rust hosted in?
No region tag on Yarr!! Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 47.155.209.205:28015.
What Rust version is Yarr!! Rust on?
Rust network protocol 2633 and build 163493 on Windows is the build Yarr!! Rust runs. To get in, your game needs the same protocol; Steam applies the update.
Is Yarr!! Rust up, and how often does it stay up?
Check: connection. Yarr!! Rust is offline at this moment. Last contact was 41 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Yarr!! Rust enforce, and what are its settings?
Check: gather rate. The name Yarr!! Rust does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Yarr!! Rust?
Check: map. Procedural, generated by the game, on Yarr!! Rust.
Join
How do you connect to Yarr!! Rust?
Check: join. Open Rust, press F1, then enter client.connect 47.155.209.205:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.