RUST METRICSFlight deck · live data
Data live Servers11,736 Players72,836 Populated3,680 Fresh wipes 3 h131 Scan5 min
‹ All servers47.149.72.33:28015
Offline Full Queue Fresh wipe Wipe due No query

My Private Rust Server

Offline 47.149.72.33:28015 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,105no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Private Rust Server follow?

The rhythm of My Private Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 10 hours ago.

Lists and filters

How should you read the tags on My Private Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Private Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Private Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Private Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Private Rust Server sit in the rankings?

Ranking for My Private Rust Server: #15,105 on seven-day player hours, top – of all ranked servers.

What player count does My Private Rust Server carry?

My Private Rust Server is not responding; status offline, last seen 44 days 8 hours ago.

Operator and location

Which location does My Private Rust Server run from?

Reading: location. My Private Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 47.149.72.33:28015.

What Rust version is My Private Rust Server on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Private Rust Server. Matching protocol is required to join. Let Steam update your game.

Is My Private Rust Server up, and how often does it stay up?

Reading: offline. My Private Rust Server last answered 44 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.

Map and rules

How is My Private Rust Server configured, and what rules are in force?

Check: gather rate. The name My Private Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Private Rust Server on?

Check: map. Procedural, generated by the game, on My Private Rust Server.

How to join

How do you connect to My Private Rust Server?

To join: start Rust, press F1 and type client.connect 47.149.72.33:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.