RUST METRICSFlight deck · live data
Data live Servers11,633 Players48,252 Populated3,188 Fresh wipes 3 h102 Scan5 min
‹ All servers47.12.136.25:28015
Offline Full Queue Fresh wipe Wipe due No query

AW Coyote Noobs Rust MOD^

Offline 47.12.136.25:28015 checked 15d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,426top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does AW Coyote Noobs Rust MOD^ wipe?

The rhythm of AW Coyote Noobs Rust MOD^'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 6 hours ago the current world was made.

Tags

Which tags does AW Coyote Noobs Rust MOD^ carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from AW Coyote Noobs Rust MOD^. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show AW Coyote Noobs Rust MOD^?

These Rust Metrics lists carry AW Coyote Noobs Rust MOD^: Beginner Rust servers, checked live and Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does AW Coyote Noobs Rust MOD^ sit in the rankings?

Player hours over seven days put AW Coyote Noobs Rust MOD^ at #15,426, in the top 71% of all ranked servers.

What player count does AW Coyote Noobs Rust MOD^ carry?

Reading for AW Coyote Noobs Rust MOD^: offline at this moment; last seen 15 days 6 hours ago.

Server

Where does AW Coyote Noobs Rust MOD^ sit?

Reading: location. AW Coyote Noobs Rust MOD^ gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 47.12.136.25:28015.

What Rust version is AW Coyote Noobs Rust MOD^ on?

Rust network protocol 2634 and build 167584 on Windows is the build AW Coyote Noobs Rust MOD^ runs. Matching protocol is required to join. Let Steam update your game.

How reliable is AW Coyote Noobs Rust MOD^, and is it online now?

AW Coyote Noobs Rust MOD^ reports offline. The last reading came 15 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on AW Coyote Noobs Rust MOD^?

Reading the name gives no gather rate for AW Coyote Noobs Rust MOD^. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is AW Coyote Noobs Rust MOD^ on?

Check: map. Procedural, generated by the game, on AW Coyote Noobs Rust MOD^.

How to join

What do you do to join AW Coyote Noobs Rust MOD^?

Press F1 in Rust and enter client.connect 47.12.136.25:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build The server runs game build 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.