My Local Server
Offline 46.98.151.17:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 649/700
- 442/475
- 41/250
- 48/250
- 185/200
- 116/150
Quick answers
from the figures on this pageWipe timing
When does My Local Server wipe?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 15 days ago the current world was made.
Tags
How should you read the tags on My Local Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Local Server?
Rust Metrics lists featuring My Local Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Local Server sit in the rankings?
Ranking for My Local Server: #15,366 on seven-day player hours, top 71% of all ranked servers.
What is the population on My Local Server?
My Local Server is not responding; status offline, last seen 15 days ago.
Server
Where does My Local Server sit?
No region comes from My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.98.151.17:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is My Local Server, and is it online now?
My Local Server reports offline. The last reading came 15 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.
Map and rules
What settings and rules apply on My Local Server?
Check: gather rate. The name My Local Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on My Local Server?
The game generates a procedural map for My Local Server.
Join
What do you do to join My Local Server?
To join: start Rust, press F1 and type client.connect 46.98.151.17:28015. Or press Launch Rust here and Steam opens the game and connects you.