110
Offline 46.8.6.205:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:02 UTC10d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What happens on 110 when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does 110 wipe?
Its rhythm cannot be told from the wipes of 110 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was made.
Tag meanings
Which tags does 110 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp35 (Max players): The server holds 35 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from 110. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 110 appear in Rust Metrics lists and filters?
On Rust Metrics, 110 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does 110 sit in the rankings?
Ranking for 110: #15,316 on seven-day player hours, top 70% of all ranked servers.
How full does 110 get?
110 is not responding; status offline, last seen 10 days 7 hours ago.
Operator and location
Which location does 110 run from?
No region tag on 110. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.8.6.205:28015.
What Rust version is 110 on?
Rust network protocol 2634 and build 167781 on Windows is the build 110 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 110, and is it online now?
Reading: offline. 110 last answered 10 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.
Settings and map
What rules does 110 enforce, and what are its settings?
No gather rate appears in the name: 110. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on 110?
Check: map. Procedural, generated by the game, on 110.
Join
How do you connect to 110?
To join: start Rust, press F1 and type client.connect 46.8.6.205:28015. Or press Launch Rust here and Steam opens the game and connects you.