RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h116 Scan5 min
‹ All servers46.8.216.89:28015
Offline Full Queue Fresh wipe Wipe due No query

My Oxide Server

Offline 46.8.216.89:28015 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,527top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 17:33 UTC35d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Oxide Server when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 40 hours in.

When does My Oxide Server wipe?

The rhythm of My Oxide Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 21 hours ago.

Lists and filters

How should you read the tags on My Oxide Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; v2574 (Protocol): Your game must run protocol 2574 to get in; cs111282 (Build): The server runs game build 111282; ptrak (Networking): This is RakNet, Rust's usual network layer; $reu2 (Region code): The code for this server's region is eu2 from My Oxide Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Oxide Server?

On Rust Metrics, My Oxide Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all.

Player count

What position does My Oxide Server hold among Rust servers?

Player hours over seven days put My Oxide Server at #16,527, in the top 71% of all ranked servers.

What player count does My Oxide Server carry?

My Oxide Server is not responding; status offline, last seen 32 days 18 hours ago.

Server

What location is My Oxide Server hosted in?

No region tag on My Oxide Server, whose region code is eu2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.8.216.89:28015.

What Rust version is My Oxide Server on?

Reading: My Oxide Server, Rust network protocol 2574 and build 111282, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is My Oxide Server, and is it online now?

Reading: offline. My Oxide Server last answered 32 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

How is My Oxide Server configured, and what rules are in force?

Check: gather rate. The name My Oxide Server does not state one. No group limit is published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on My Oxide Server?

The game generates a procedural map for My Oxide Server.

Connection

How do you connect to My Oxide Server?

To join: start Rust, press F1 and type client.connect 46.8.216.89:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$reu2,v2574,gmrust,cs111282

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
v2574
Protocol Your game must run protocol 2574 to get in.
cs111282
Build The server runs game build 111282.
ptrak
Networking This is RakNet, Rust's usual network layer.
$reu2
Region code The code for this server's region is eu2.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.