(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10
Online EU 46.8.197.6:30015 checked 11m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 196 · below 20 is lag, below 10 is badEntities
48 h range 807–3,815 · memory 694 MBUptime
14 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 05:09 UTC, in 6d 6h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Wed 4 Nov, 05:09 UTC6d 6h
- WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 3Wed 11 Nov, 05:09 UTC13d 6h
- WPT 4Wed 18 Nov, 05:09 UTC20d 6h
- WPT 5Wed 25 Nov, 05:09 UTC27d 6h
- WPT 6Wed 2 Dec, 05:09 UTC34d 6h
- WPT 7Thu 3 Dec, 19:00 UTC35d 20hFW
- WPT 8Wed 9 Dec, 05:09 UTC41d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:09 UTC17h ago | – | – | running | 1 |
| Fri 23 Oct, 04:27 UTC5d ago | 2 | held half | 5 days | 0 |
| Tue 20 Oct, 08:35 UTC8d ago | 1 | held half | 2.8 days | 0 |
| Sun 18 Oct, 07:19 UTC10d ago | 2 | held half | 2.1 days | 1 |
| Sat 17 Oct, 07:47 UTC11d ago | 2 | – | 1 days | 1 |
| Thu 15 Oct, 05:51 UTC13d ago | 1 | held half | 2.1 days | 0 |
| Wed 14 Oct, 07:20 UTC14d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 468/575
- 40/250
- 34/250
- 84/150
- 53/100
- 26/100
Quick answers
from the figures on this pageWipe timing
What happens on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 6 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 wipe, and when?
Its tag guides the prediction: too few of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's wipes are on record to confirm its schedule. Wednesday 4 November at 05:09 UTC is when its next wipe is due. The world it runs now was made 17 hours ago. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
Tags published by (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp300 (Max players): 300 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 appear in Rust Metrics lists and filters?
On Rust Metrics, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 sits in these lists: Rust tutorial servers, EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Occupancy
Where does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 sit in the rankings?
Player hours over the last seven days put (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 at #3,108, #1,157 in Europe, in the top 14% of all ranked servers.
What is the population on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
Current headcount on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10: 1 players, 300 slots available. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.
Server
What location is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 hosted in?
Reading: location. The EU tag puts (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.8.197.6:30015.
What Rust version is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 on?
Rust network protocol 2635 and build 168909 on Linux is the build (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 within range?
Check: fps. Average 227 server fps over the last 48 hours, low of 196. Within range. Check: entities. The peak was 3,815, counting buildings, deployables and the rest of the world. Reading: 925 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 up, and how often does it stay up?
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 reports online. Status: normal. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 12 October 2026.
Rules and settings
What settings and rules apply on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
Reading the name gives no gather rate for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
Check: map. Procedural, size 1,000, seed 32378, generated by the game on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
To join: start Rust, press F1 and type client.connect 46.8.197.6:30015. Or press Launch Rust here and Steam opens the game and connects you. https://i.imgur.com/sPN1QFS.png is where its website sits.