RUST METRICSFlight deck · live data
Data live Servers11,866 Players102,609 Populated3,946 Fresh wipes 3 h551 Scan5 min
‹ All servers46.72.154.140:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 46.72.154.140:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,290top 64%
Last wipe6d agono schedule published
Next wipe17hFri 30 Oct, 13:46 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 13:46 UTC, in 17h. Every Friday at 13:46 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Fri 30 Oct, 13:46 UTC17h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 23hFW
  3. WPT 3Fri 6 Nov, 13:46 UTC7d 17h
  4. WPT 4Fri 13 Nov, 13:46 UTC14d 17h
  5. WPT 5Fri 20 Nov, 13:46 UTC21d 17h
  6. WPT 6Fri 27 Nov, 13:46 UTC28d 17h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 23hFW
  8. WPT 8Fri 4 Dec, 13:46 UTC35d 17h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:46 UTC6d ago 1 – running 0
Fri 16 Oct, 12:22 UTC13d ago 1 halved by day 6 7.1 days 1
Thu 15 Oct, 14:07 UTC14d ago 1 – 0.9 days 1
Fri 9 Oct, 13:55 UTC20d ago 1 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ServerName when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 6 when it didn't.

When does ServerName wipe?

The wipe rhythm of ServerName is every Friday at 13:46 UTC. On Friday 30 October at 13:46 UTC its next wipe is due. The world in play was created 6 days 6 hours ago.

Tag meanings

Which tags does ServerName carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from ServerName. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ServerName appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ServerName: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does ServerName sit in the rankings?

Ranking for ServerName: #14,290 on seven-day player hours, top 64% of all ranked servers.

What player count does ServerName carry?

Status for ServerName: offline. Last seen 6 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Where does ServerName sit?

No region comes from ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.72.154.140:28015.

What Rust version is ServerName on?

Reading: ServerName, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ServerName, and is it online now?

ServerName reports offline. The last reading came 6 days 5 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on ServerName?

No gather rate appears in the name: ServerName. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Connection

How can you get onto ServerName?

Press F1 in Rust and enter client.connect 46.72.154.140:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.