myserver
Offline 46.61.63.101:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 336/350
- 11/250
- 22/250
- 148/225
- 85/225
- 33/100
Quick answers
from the figures on this pageReset cycle
When does myserver wipe?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 14 hours ago.
Lists and filters
Which tags does myserver carry, and what do they mean?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does myserver appear in Rust Metrics lists and filters?
On Rust Metrics, myserver sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #15,080, in the top 63% of all ranked servers.
How full does myserver get?
Reading for myserver: offline at this moment; last seen 28 days 13 hours ago.
Server
Where does myserver sit?
No region comes from myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.61.63.101:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is myserver, and is it online now?
myserver reports offline. The last reading came 28 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 28 September 2026.
Settings and map
What settings and rules apply on myserver?
No gather rate appears in the name: myserver. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Connection
How can you get onto myserver?
Press F1 in Rust and enter client.connect 46.61.63.101:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.