RUST METRICSFlight deck · live data
Data live Servers11,689 Players60,760 Populated3,467 Fresh wipes 3 h117 Scan5 min
‹ All servers46.59.150.253:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDev

Offline 46.59.150.253:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,411top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustDev wipe?

To tell the rhythm of RustDev, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 12 hours ago.

Lists and filters

How should you read the tags on RustDev?

Tags published by RustDev, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp24 (Max players): Slots: 24; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustDev appear in Rust Metrics lists and filters?

On Rust Metrics, RustDev sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does RustDev hold among Rust servers?

Ranking for RustDev: #15,411 on seven-day player hours, top 69% of all ranked servers.

What is the population on RustDev?

Status for RustDev: offline. Last seen 3 days 4 hours ago. Seven-day reading: 0 players on average.

Server

Where does RustDev sit?

No region tag on RustDev. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.59.150.253:28015.

What Rust version is RustDev on?

Rust network protocol 2635 and build 168909 on Linux is the build RustDev runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RustDev, and is it online?

RustDev reports offline. The last reading came 3 days 4 hours ago. Reading: 11% uptime over the last 3 full days. It was up 8 of 72 hours. The first sighting on Rust Metrics was 24 October 2026.

Rules and settings

How is RustDev configured, and what rules are in force?

Check: gather rate. The name RustDev does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on RustDev?

Check: map. Procedural, generated by the game, on RustDev.

Connection

How can you get onto RustDev?

To join: start Rust, press F1 and type client.connect 46.59.150.253:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp24
Max players Slots: 24.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.