RUSTTEST
Offline 46.53.241.111:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What happens on RUSTTEST when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does RUSTTEST wipe, and when?
To tell the rhythm of RUSTTEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days ago.
Lists and filters
How should you read the tags on RUSTTEST?
These are the tags RUSTTEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUSTTEST?
On Rust Metrics, RUSTTEST sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RUSTTEST sit in the rankings?
Player hours over seven days put RUSTTEST at #14,501, in the top 66% of all ranked servers.
What is the population on RUSTTEST?
Reading for RUSTTEST: offline at this moment; last seen 9 days 19 hours ago.
Server
Where does RUSTTEST sit?
No region comes from RUSTTEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.53.241.111:28015.
What Rust version is RUSTTEST on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RUSTTEST. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RUSTTEST, and is it online?
RUSTTEST reports offline. The last reading came 9 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Settings and map
What rules does RUSTTEST enforce, and what are its settings?
Check: gather rate. The name RUSTTEST does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
What map is RUSTTEST on?
The game generates a procedural map for RUSTTEST.
Connection
What do you do to join RUSTTEST?
To join: start Rust, press F1 and type client.connect 46.53.241.111:28015. Or press Launch Rust here and Steam opens the game and connects you.