RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,883 Populated3,179 Fresh wipes 3 h97 Scan5 min
‹ All servers46.53.173.145:28015
Offline Full Queue Fresh wipe Wipe due No query

My Staging Test

Offline 46.53.173.145:28015 checked 15h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,746top 44%
Last wipe15h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:58 UTC15h ago – – running 1
Thu 22 Oct, 15:05 UTC5d ago 1 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on My Staging Test?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does My Staging Test follow?

To tell the rhythm of My Staging Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 15 hours ago.

Lists and filters

Which tags does My Staging Test carry, and what do they mean?

Tags published by My Staging Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169364 (Build): The server runs game build 169364; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Staging Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Staging Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does My Staging Test hold among Rust servers?

Player hours over seven days put My Staging Test at #9,746, in the top 44% of all ranked servers.

What player count does My Staging Test carry?

Reading for My Staging Test: offline at this moment; last seen 15 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Server

What location is My Staging Test hosted in?

No region comes from My Staging Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.53.173.145:28015.

What Rust version is My Staging Test on?

Version check: Rust network protocol 2635 and build 169364 on Windows, run by My Staging Test. Matching protocol is required to join. Let Steam update your game.

How reliable is My Staging Test, and is it online now?

Check: connection. My Staging Test is offline at this moment. Last contact was 15 hours ago. Reading: 2% uptime over the last 5 full days. It was up 3 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Rules and settings

What settings and rules apply on My Staging Test?

Reading the name gives no gather rate for My Staging Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Staging Test on?

The game generates a procedural map for My Staging Test.

Connection

How do you connect to My Staging Test?

Check: join. Open Rust, press F1, then enter client.connect 46.53.173.145:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169364,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169364
Build The server runs game build 169364.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.