Timeweb Cloud
Offline 46.44.1.5:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/250
- 91/200
- 275/300
- 12/100
- 343/375
- 267/300
Quick answers
from the figures on this pageWipe schedule
How often does Timeweb Cloud wipe, and when?
The rhythm of Timeweb Cloud's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 4 hours ago.
Lists and filters
Which tags does Timeweb Cloud carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Timeweb Cloud. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Timeweb Cloud appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Timeweb Cloud: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Timeweb Cloud sit in the rankings?
Ranking for Timeweb Cloud: #13,887 on seven-day player hours, top 61% of all ranked servers.
What player count does Timeweb Cloud carry?
Status for Timeweb Cloud: offline. Last seen 26 days 1 hours ago.
Operator and location
Which location does Timeweb Cloud run from?
Reading: location. Timeweb Cloud gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.44.1.5:28015.
What Rust version is Timeweb Cloud on?
Reading: Timeweb Cloud, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Timeweb Cloud, and is it online now?
Check: connection. Timeweb Cloud is offline at this moment. Last contact was 26 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What settings and rules apply on Timeweb Cloud?
No gather rate appears in the name: Timeweb Cloud. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Timeweb Cloud?
Procedural map on Timeweb Cloud, made by the game's generator.
Join
How can you get onto Timeweb Cloud?
Press F1 in Rust and enter client.connect 46.44.1.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.