RUST METRICSFlight deck · live data
Data live Servers11,732 Players72,530 Populated3,645 Fresh wipes 3 h130 Scan5 min
‹ All servers46.4.79.214:7005
Online Full Queue Fresh wipe Wipe due No query

EU/ES SOLDADOSRUST MAIN

Online EU 46.4.79.214:7005 checked 10m ago

weekly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 11:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 104 SERVER FPS

Server fps

48 h low 75 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 73,494 ×1000

Entities

48 h range 59,738–74,293 · memory 1,617 MB
1239 ET SINCE RESTART 07:03

Uptime

7 h 3 min since its last restart, at the last reading
7-day average1peak 6
Rank#2,707top 12% · #1028 in EU
Last wipe5d agoweekly schedule
Next wipe1d 1hThu 29 Oct, 14:14 UTC
Memory1,617MB48 h peak 4 players
REC 1

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:14 UTC, in 1d 1h. Every Thursday at 14:14 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak6players, last three wipes
crowd held20%else halves by day 5

Coming wipes

  1. WPT 1Thu 29 Oct, 14:14 UTC1d 1h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 5hFW
  3. WPT 3Thu 12 Nov, 14:14 UTC15d 1h
  4. WPT 4Thu 19 Nov, 14:14 UTC22d 1h
  5. WPT 5Thu 26 Nov, 14:14 UTC29d 1h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 5hFW
  7. WPT 7Thu 10 Dec, 14:14 UTC43d 1h

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:56 UTC3d ago 5 – running 1
Thu 22 Oct, 14:14 UTC5d ago 6 held half 2.8 days 0
Thu 15 Oct, 13:54 UTC12d ago 7 halved by day 5 7 days 0
Thu 8 Oct, 13:59 UTC19d ago 9 halved by day 5 7 days 0
Thu 1 Oct, 18:01 UTC FW26d ago 8 halved by day 5 6.8 days 0
Thu 24 Sep, 13:59 UTC33d ago 12 halved by day 5 7.2 days 1
Thu 17 Sep, 14:02 UTC40d ago 8 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on EU/ES SOLDADOSRUST MAIN when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. 9 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. By day 5 it fell below half when it didn't.

When does EU/ES SOLDADOSRUST MAIN wipe?

Wipes on EU/ES SOLDADOSRUST MAIN come every Thursday at 14:14 UTC. Due on Thursday 29 October at 14:14 UTC is its next wipe. 5 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

Which tags does EU/ES SOLDADOSRUST MAIN carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EU (Europe): Its browser listing: Europe from EU/ES SOLDADOSRUST MAIN. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does EU/ES SOLDADOSRUST MAIN appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EU/ES SOLDADOSRUST MAIN: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player count

Where does EU/ES SOLDADOSRUST MAIN sit in the rankings?

Ranked by seven-day player hours, EU/ES SOLDADOSRUST MAIN sits at #2,707 and #1,028 in Europe, inside the top 12%.

What player count does EU/ES SOLDADOSRUST MAIN carry?

Current headcount on EU/ES SOLDADOSRUST MAIN: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 2 players, at 17:00 UTC over the last 48 hours.

Server

What location is EU/ES SOLDADOSRUST MAIN hosted in?

Reading: location. The EU tag puts EU/ES SOLDADOSRUST MAIN in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.4.79.214:7005.

What Rust version is EU/ES SOLDADOSRUST MAIN on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by EU/ES SOLDADOSRUST MAIN. Check: protocol. To join, your game must match; Steam handles the update.

How does EU/ES SOLDADOSRUST MAIN perform?

Over the last 48 hours the average was 97 server fps; the floor was 75. Peak entity count: 74,293. Buildings, deployables and all else included. Memory peak: 2,350 MB. What players call lag comes from low fps and an entity count on the rise.

Is EU/ES SOLDADOSRUST MAIN up, and how often does it stay up?

Check: connection. EU/ES SOLDADOSRUST MAIN is online at this moment. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does EU/ES SOLDADOSRUST MAIN enforce, and what are its settings?

Reading the name gives no gather rate for EU/ES SOLDADOSRUST MAIN. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is EU/ES SOLDADOSRUST MAIN on?

Check: map. Procedural, size 3,500, seed 345578969, generated by the game on EU/ES SOLDADOSRUST MAIN. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto EU/ES SOLDADOSRUST MAIN?

To join: start Rust, press F1 and type client.connect 46.4.79.214:7005. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://chocotroncos.webnode.es/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.