Rust Test
Offline 46.38.72.56:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:41 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 672/700
- 423/475
- 38/250
- 57/250
- 224/200
- 120/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust Test?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does Rust Test wipe?
The rhythm of Rust Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 6 hours ago.
Lists and filters
How should you read the tags on Rust Test?
Tags published by Rust Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Rust Test sit in the rankings?
Ranking for Rust Test: #15,420 on seven-day player hours, top 69% of all ranked servers.
What player count does Rust Test carry?
Rust Test is not responding; status offline, last seen 7 days 9 hours ago. Seven-day reading: 0 players on average.
Operator and location
What location is Rust Test hosted in?
No region tag on Rust Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.38.72.56:28015.
What Rust version is Rust Test on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rust Test. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust Test, and is it online now?
Rust Test reports offline. The last reading came 7 days 9 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Settings and map
What rules does Rust Test enforce, and what are its settings?
No gather rate appears in the name: Rust Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Test?
The game generates a procedural map for Rust Test.
Connection
How can you get onto Rust Test?
Press F1 in Rust and enter client.connect 46.38.72.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.