RUST METRICSFlight deck · live data
Data live Servers11,736 Players71,890 Populated3,632 Fresh wipes 3 h132 Scan5 min
‹ All servers46.38.72.56:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Test

Offline 46.38.72.56:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,420top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:41 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Test?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Rust Test wipe?

The rhythm of Rust Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 6 hours ago.

Lists and filters

How should you read the tags on Rust Test?

Tags published by Rust Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Rust Test sit in the rankings?

Ranking for Rust Test: #15,420 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust Test carry?

Rust Test is not responding; status offline, last seen 7 days 9 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is Rust Test hosted in?

No region tag on Rust Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.38.72.56:28015.

What Rust version is Rust Test on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rust Test. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Test, and is it online now?

Rust Test reports offline. The last reading came 7 days 9 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.

Settings and map

What rules does Rust Test enforce, and what are its settings?

No gather rate appears in the name: Rust Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Test?

The game generates a procedural map for Rust Test.

Connection

How can you get onto Rust Test?

Press F1 in Rust and enter client.connect 46.38.72.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.