SVRS
Offline 46.253.60.233:28015 checked 1d ago
Server instruments
last reading Mon 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 67 · below 20 is lag, below 10 is badEntities
48 h range 269,015–280,976 · memory 3,539 MBUptime
2 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:57 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What happens on SVRS when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
When does SVRS wipe?
To tell the rhythm of SVRS, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 23 hours ago.
Lists and filters
How should you read the tags on SVRS?
Tags published by SVRS, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SVRS?
On Rust Metrics, SVRS sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does SVRS hold among Rust servers?
Ranking for SVRS: #7,288 on seven-day player hours, top 33% of all ranked servers.
What player count does SVRS carry?
SVRS is not responding; status offline, last seen 43 hours ago. Check: players over seven days. Average 1, peak 2. Check: 48-hour peak. 20:00 UTC, 2 players on average.
Server details
What location is SVRS hosted in?
No region comes from SVRS. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.253.60.233:28015.
What Rust version is SVRS on?
Reading: SVRS, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does SVRS perform?
Check: fps. Average 73 server fps over the last 48 hours, low of 67. Within range. Check: entities. The peak was 280,976, counting buildings, deployables and the rest of the world. Memory peak: 3,539 MB. Expect lag when fps falls and entities climb.
Is SVRS up, and how often does it stay up?
Reading: offline. SVRS last answered 43 hours ago. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 13 of 168 hours, or 8%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is SVRS configured, and what rules are in force?
Check: gather rate. The name SVRS does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is SVRS on?
From seed 706952110, the game generates the procedural map on SVRS. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to SVRS?
Check: join. Open Rust, press F1, then enter client.connect 46.253.60.233:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.