66
Offline 46.252.122.27:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 193/250
- 36/250
- 21/250
- 46/100
- 59/200
Quick answers
from the figures on this pageWipe timing
When does 66 wipe?
Its rhythm cannot be told from the wipes of 66 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 51 days 13 hours ago the current world was made.
Tag meanings
Which tags does 66 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from 66. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 66 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 66: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does 66 hold among Rust servers?
Ranking for 66: #16,905 on seven-day player hours, top 71% of all ranked servers.
What is the population on 66?
Reading for 66: offline at this moment; last seen 29 days 18 hours ago.
Operator and location
What location is 66 hosted in?
Reading: location. 66 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.252.122.27:28015.
What Rust version is 66 on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by 66. Matching protocol is required to join. Let Steam update your game.
What is the uptime on 66, and is it online?
Reading: offline. 66 last answered 29 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Settings and map
What rules does 66 enforce, and what are its settings?
No gather rate appears in the name: 66. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is 66 on?
Check: map. Procedural, generated by the game, on 66.
Connection
How do you connect to 66?
To join: start Rust, press F1 and type client.connect 46.252.122.27:28015. Or press Launch Rust here and Steam opens the game and connects you.