Rust Server by nitrado.net
Online 46.251.229.29:12000 checked 37m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 63,050–65,750 · memory 1,533 MBUptime
10 h 43 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/250
- 115/200
- 397/450
- 21/100
- 476/525
- 362/425
Quick answers
from the figures on this pageWipe schedule
When does Rust Server by nitrado.net wipe?
Its rhythm cannot be told from the wipes of Rust Server by nitrado.net on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 9 days 21 hours ago.
Tags
How should you read the tags on Rust Server by nitrado.net?
Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server by nitrado.net sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Rust Server by nitrado.net hold among Rust servers?
Player hours over seven days put Rust Server by nitrado.net at #15,284, in the top 69% of all ranked servers.
What is the population on Rust Server by nitrado.net?
0 of 50 slots are filled on Rust Server by nitrado.net right now. A seven-day average of 0 players is the reading.
Server details
Which location does Rust Server by nitrado.net run from?
No region comes from Rust Server by nitrado.net. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.251.229.29:12000.
What Rust version is Rust Server by nitrado.net on?
Reading: Rust Server by nitrado.net, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does Rust Server by nitrado.net perform?
Over the last 48 hours the average was 10 server fps; the floor was 10. Reading: 65,750 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,049 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust Server by nitrado.net, and is it online?
Reading: online. Rust Server by nitrado.net answers right now. Reading: uptime. About 10 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 20 October 2026.
Settings and map
What rules does Rust Server by nitrado.net enforce, and what are its settings?
Check: gather rate. The name Rust Server by nitrado.net does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Server by nitrado.net?
Check: map. Procedural, size 3,500, seed 6738, generated by the game on Rust Server by nitrado.net. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Rust Server by nitrado.net?
To join: start Rust, press F1 and type client.connect 46.251.229.29:12000. Or press Launch Rust here and Steam opens the game and connects you.
