RUST METRICSFlight deck · live data
Data live Servers11,618 Players39,491 Populated2,997 Fresh wipes 3 h102 Scan5 min
‹ All servers46.229.45.210:28015
Online Full Queue Fresh wipe Wipe due No query

CFGaming Rust

Online 46.229.45.210:28015 checked 6m ago

COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 159 SERVER FPS

Server fps

48 h low 143 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,736 ×1000

Entities

48 h range 63,812–66,075 · memory 2,602 MB
1239 ET SINCE RESTART 7D 01H

Uptime

7 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,412top 69%
Last wipe26d agono schedule published
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Memory2,602MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 11hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on CFGaming Rust?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does CFGaming Rust follow?

Once a month CFGaming Rust wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 12 hours ago.

Lists and filters

How should you read the tags on CFGaming Rust?

Tags published by CFGaming Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does CFGaming Rust appear in Rust Metrics lists and filters?

On Rust Metrics, CFGaming Rust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does CFGaming Rust hold among Rust servers?

Player hours over seven days put CFGaming Rust at #15,412, in the top 69% of all ranked servers.

How full does CFGaming Rust get?

0 of 25 slots are filled on CFGaming Rust right now. Seven-day reading: 0 players on average.

Server

Which location does CFGaming Rust run from?

No region tag on CFGaming Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.229.45.210:28015.

What Rust version is CFGaming Rust on?

Reading: CFGaming Rust, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for CFGaming Rust?

Reading: 177 server fps on average across the last 48 hours. It never dropped below 143. Reading: 66,075 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,001 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is CFGaming Rust up, and how often does it stay up?

Check: connection. CFGaming Rust is online at this moment. Reading: uptime. About 7 days 1 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on CFGaming Rust?

Reading the name gives no gather rate for CFGaming Rust. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is CFGaming Rust on?

From seed 1337, the game generates the procedural map on CFGaming Rust. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join CFGaming Rust?

Check: join. Open Rust, press F1, then enter client.connect 46.229.45.210:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp25
Max players Slots: 25.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.