RUST METRICSFlight deck · live data
Data live Servers11,878 Players98,796 Populated3,935 Fresh wipes 3 h404 Scan5 min
‹ All servers46.229.253.194:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 46.229.253.194:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,618top 66%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Test wipe, and when?

To tell the rhythm of Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 5 hours ago.

Lists and filters

Which tags does Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test?

Rust Metrics lists featuring Test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Test sit in the rankings?

Player hours over seven days put Test at #14,618, in the top 66% of all ranked servers.

How full does Test get?

Test is not responding; status offline, last seen 6 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does Test run from?

No region tag on Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.229.253.194:28015.

What Rust version is Test on?

Rust network protocol 2635 and build 168909 on Windows is the build Test runs. Matching protocol is required to join. Let Steam update your game.

Is Test up, and how often does it stay up?

Check: connection. Test is offline at this moment. Last contact was 6 days 5 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.

Settings and map

What rules does Test enforce, and what are its settings?

Check: gather rate. The name Test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Test?

Check: map. Procedural, generated by the game, on Test.

Connection

How can you get onto Test?

Check: join. Open Rust, press F1, then enter client.connect 46.229.253.194:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.