ServerName
Offline 46.205.198.105:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:52 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 435/500
- 463/475
- 982/1000
- 58/100
- 982/1000
- 29/250
Quick answers
from the figures on this pageWipe timing
What happens on ServerName when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does ServerName wipe, and when?
The rhythm of ServerName's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 23 hours ago.
Tag meanings
How should you read the tags on ServerName?
These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ServerName appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit in the rankings?
Ranking for ServerName: #13,546 on seven-day player hours, top 61% of all ranked servers.
How full does ServerName get?
Status for ServerName: offline. Last seen 17 days 23 hours ago.
Operator and location
What location is ServerName hosted in?
No region comes from ServerName. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.205.198.105:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by ServerName. Matching protocol is required to join. Let Steam update your game.
How reliable is ServerName, and is it online now?
Reading: offline. ServerName last answered 17 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Settings and map
What settings and rules apply on ServerName?
No gather rate appears in the name: ServerName. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is ServerName on?
Check: map. Procedural, generated by the game, on ServerName.
Join
What do you do to join ServerName?
Check: join. Open Rust, press F1, then enter client.connect 46.205.198.105:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.