RUST METRICSFlight deck · live data
Data live Servers11,617 Players33,246 Populated2,800 Fresh wipes 3 h72 Scan5 min
‹ All servers46.191.145.140:28015
Offline Full Queue Fresh wipe Wipe due No query

TESTMY

Offline 46.191.145.140:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 67%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does TESTMY wipe, and when?

Its rhythm cannot be told from the wipes of TESTMY on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 17 hours ago.

Lists and filters

How should you read the tags on TESTMY?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from TESTMY. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TESTMY appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TESTMY: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does TESTMY hold among Rust servers?

Ranking for TESTMY: #15,490 on seven-day player hours, top 67% of all ranked servers.

What player count does TESTMY carry?

TESTMY is not responding; status offline, last seen 37 days 16 hours ago.

Server details

Which location does TESTMY run from?

Reading: location. TESTMY gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.191.145.140:28015.

What Rust version is TESTMY on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by TESTMY. Matching protocol is required to join. Let Steam update your game.

How reliable is TESTMY, and is it online now?

TESTMY reports offline. The last reading came 37 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Settings and map

What rules does TESTMY enforce, and what are its settings?

Check: gather rate. The name TESTMY does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is TESTMY on?

The game generates a procedural map for TESTMY.

Connection

What do you do to join TESTMY?

Check: join. Open Rust, press F1, then enter client.connect 46.191.145.140:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.