RUST METRICSFlight deck · live data
Data live Servers11,668 Players44,124 Populated3,047 Fresh wipes 3 h103 Scan5 min
‹ All servers46.19.136.252:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline 46.19.136.252:28015 checked 13d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,922top 60%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct11 Oct17 Oct21 Oct

Top 60% of all ranked servers, and #571 of the quad servers (top 70%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:18 UTC21d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Name of Server as Shown on the Client Server List follow?

Its rhythm cannot be told from the wipes of Name of Server as Shown on the Client Server List on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 21 days 10 hours ago the current world was made.

Lists and filters

How should you read the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp10 (Max players): 10 slots in total; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?

On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Player hours over seven days put Name of Server as Shown on the Client Server List at #12,922, in the top 60% of all ranked servers. The quad group places it at #571.

What player count does Name of Server as Shown on the Client Server List carry?

Status for Name of Server as Shown on the Client Server List: offline. Last seen 13 days 2 hours ago.

Server

Which location does Name of Server as Shown on the Client Server List run from?

Reading: location. Name of Server as Shown on the Client Server List gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.19.136.252:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Name of Server as Shown on the Client Server List up, and how often does it stay up?

Name of Server as Shown on the Client Server List reports offline. The last reading came 13 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Name of Server as Shown on the Client Server List?

Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.

How to join

How do you connect to Name of Server as Shown on the Client Server List?

To join: start Rust, press F1 and type client.connect 46.19.136.252:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp10
Max players 10 slots in total.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.