DRS
Offline 46.183.131.116:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 322/375
- 210/250
- 34/250
- 28/250
- 54/100
- 73/200
Quick answers
from the figures on this pageWipe schedule
How often does DRS wipe, and when?
To tell the rhythm of DRS, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 12 days 8 hours ago the current world was made.
Tags
Which tags does DRS carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from DRS. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show DRS?
On Rust Metrics, DRS sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does DRS sit in the rankings?
Player hours over seven days put DRS at #13,159, in the top 59% of all ranked servers.
What player count does DRS carry?
Status for DRS: offline. Last seen 7 days 9 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Which location does DRS run from?
No region tag on DRS. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.183.131.116:28015.
What Rust version is DRS on?
Reading: DRS, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on DRS, and is it online?
Reading: offline. DRS last answered 7 days 9 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Map and rules
What rules does DRS enforce, and what are its settings?
Check: gather rate. The name DRS does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on DRS?
Procedural map on DRS, made by the game's generator.
Join
What do you do to join DRS?
To join: start Rust, press F1 and type client.connect 46.183.131.116:28015. Or press Launch Rust here and Steam opens the game and connects you.