RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,789 Populated3,178 Fresh wipes 3 h97 Scan5 min
‹ All servers46.174.51.227:28015
Offline Full Queue Fresh wipe Wipe due No query

GamesProjectFair [RUST]

Offline EU 46.174.51.227:28015 checked 11h ago

weekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 73,075 ×1000

Entities

48 h range 61,111–73,475 · memory 2,267 MB
1239 ET SINCE RESTART 20:04

Uptime

20 h 4 min since its last restart, at the last reading
7-day average1peak 4
Rank#4,058top 18% · #1468 in EU
Last wipe5d agoweekly schedule
Next wipe1d 6hThu 29 Oct, 14:57 UTC
Memory2,267MB48 h peak 3 players
REC 1

Players

AveragePeak
0123409:0016:0023:0006:0013:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0016:0023:0006:0013:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:57 UTC, in 1d 6h. Its weekly schedule tag · low confidence

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held67%else halves by day 2

Coming wipes

  1. WPT 1Thu 29 Oct, 14:57 UTC1d 6h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 10hFW
  3. WPT 3Thu 12 Nov, 14:57 UTC15d 6h
  4. WPT 4Thu 19 Nov, 14:57 UTC22d 6h
  5. WPT 5Thu 26 Nov, 14:57 UTC29d 6h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 10hFW
  7. WPT 7Thu 10 Dec, 14:57 UTC43d 6h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:57 UTC5d ago 3 – running 1
Thu 15 Oct, 14:58 UTC12d ago 4 held half 7 days 0
Sat 10 Oct, 18:15 UTC17d ago 7 halved by day 2 4.9 days 0
Wed 7 Oct, 21:32 UTC20d ago 1 held half 2.9 days 0
Wed 7 Oct, 01:24 UTC21d ago 1 – 0.8 days 1
Tue 6 Oct, 18:15 UTC21d ago 1 – 0.3 days 0
Mon 5 Oct, 14:37 UTC22d ago 3 – 1.2 days 0
Sat 3 Oct, 22:22 UTC24d ago 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC25d ago 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW26d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on GamesProjectFair [RUST]?

The busiest point of its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 2 hours. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 2 it fell below half when it didn't.

How often does GamesProjectFair [RUST] wipe, and when?

Its tag guides the prediction: too few of GamesProjectFair [RUST]'s wipes are on record to confirm its schedule. Due on Thursday 29 October at 14:57 UTC is its next wipe. The world it runs now was made 5 days 17 hours ago. Its tags carry a weekly wipe schedule.

Tags

Which tags does GamesProjectFair [RUST] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Its browser listing: Europe from GamesProjectFair [RUST]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind GamesProjectFair [RUST]?

Check: operator. The gamesprojectfair.ru hostname comes from GamesProjectFair [RUST] alone; no other server we track uses it.

Where does GamesProjectFair [RUST] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry GamesProjectFair [RUST]: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player count

Where does GamesProjectFair [RUST] sit in the rankings?

Player hours over the last seven days put GamesProjectFair [RUST] at #4,058, #1,468 in Europe, in the top 18% of all ranked servers.

What is the population on GamesProjectFair [RUST]?

Reading for GamesProjectFair [RUST]: offline at this moment; last seen 11 hours ago. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 18:00 UTC, 3 players on average.

Server details

Where does GamesProjectFair [RUST] sit?

Its EU tag places GamesProjectFair [RUST] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.174.51.227:28015.

What Rust version is GamesProjectFair [RUST] on?

Rust network protocol 2635 and build 168909 on Linux is the build GamesProjectFair [RUST] runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for GamesProjectFair [RUST]?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 73,475. Buildings, deployables and all else included. Reading: 2,467 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is GamesProjectFair [RUST] up, and how often does it stay up?

Check: connection. GamesProjectFair [RUST] is offline at this moment. Last contact was 11 hours ago. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Rules and settings

How is GamesProjectFair [RUST] configured, and what rules are in force?

No gather rate appears in the name: GamesProjectFair [RUST]. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on GamesProjectFair [RUST]?

From seed 1337, the game generates the procedural map on GamesProjectFair [RUST]. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto GamesProjectFair [RUST]?

Press F1 in Rust and enter client.connect 46.174.51.227:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://gamesprojectfair.ru/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.