ServerName
Offline 46.172.75.32:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 445/500
- 275/300
- 41/250
- 34/250
- 81/100
- 99/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does ServerName follow?
The rhythm of ServerName's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 8 hours ago.
Lists and filters
How should you read the tags on ServerName?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from ServerName. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ServerName appear in Rust Metrics lists and filters?
On Rust Metrics, ServerName sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does ServerName hold among Rust servers?
Player hours over seven days put ServerName at #14,434, in the top 63% of all ranked servers.
What player count does ServerName carry?
Status for ServerName: offline. Last seen 37 days 6 hours ago.
Operator and location
Which location does ServerName run from?
Reading: location. ServerName gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.172.75.32:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by ServerName. Matching protocol is required to join. Let Steam update your game.
How reliable is ServerName, and is it online now?
ServerName reports offline. The last reading came 37 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Settings and map
What rules does ServerName enforce, and what are its settings?
Reading the name gives no gather rate for ServerName. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on ServerName?
The game generates a procedural map for ServerName.
Connection
What do you do to join ServerName?
Press F1 in Rust and enter client.connect 46.172.75.32:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.